Although the Master is never directly controlled, the player interacts with the world by controlling an angel and an animated statue. The player plays as an angel during the simulation sequences of the game, and as the statue during the action sequences. The overhead-view simulation mode involves protecting...
Although the Master is never directly controlled, the player interacts with the world by controlling an angel and an animated statue. The player plays as an angel during the simulation sequences of the game, and as the statue during the action sequences. The overhead-view simulation mode involves protecting and guiding the Master's new civilization towards prosperity, beginning with two humans. This portion of the game requires the player to take actions that encourage the growth of the population, including road planning and using lightning, rain, sunlight, wind, and earthquakes as miracles. The Angel can interact with the monsters in the area by shooting them with arrows as well as aid the Master by indicating where to build and use miracles. One obstacle in the simulation mode is the presence of flying monsters that attempt to impede the progression of a civilization. As the population expands, it can seal the lairs of monsters, which prevents them from spawning, and eventually eliminate all the flying monsters in the land. Once all four lairs have been sealed the population will begin to build the most advanced homes available to the people in that region. The Master levels up by increasing the total population of the world, granting an increase in hit points and SP, used in performing miracles. Each area has two side-scrolling action sequences, one before the building simulation and near the end. In the action sequences, the player controls a humanlike statue brought to life by the Master. At the end of each action sequence, the player must defeat a boss. The final level is an action-sequence boss marathon, culminating in the final fight against Tanzra. The plot follows a godlike being known only as "The Master" in his fight against Tanzra , also referred to as "The Evil One". In the Master's absence, Tanzra divided the world into six lands, one for each of his lieutenants; they later turned the people to evil. After several hundred years, the Master awakens fully recovered to discover that he has lost his powers due to the lack of belief in him.