Advanced Dungeons & Dragons: Treasure Of Tarmin video game
Advanced Dungeons & Dragons: Treasure Of Tarmin game
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Advanced Dungeons & Dragons: Treasure Of Tarmin

Advanced Dungeons & Dragons: Treasure of Tarmin is a video game for the Intellivision video game console and the Mattel Aquarius computer system. In Treasure of Tarmin, the player wanders through a multi-tiered dungeon, each level consisting of an 11x11 maze and its surrounding hallway. The player...

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Advanced Dungeons & Dragons: Treasure of Tarmin is a video game for the Intellivision video game console and the Mattel Aquarius computer system. In Treasure of Tarmin, the player wanders through a multi-tiered dungeon, each level consisting of an 11x11 maze and its surrounding hallway. The player begins the game with the lowest level bow, a small supply of food, an amount of arrows dependent on the selected difficulty level, and minimal "Spiritual" and "War" health. Treasure of Tarmin was the second AD&D game for the Intellivision, being created after Advanced Dungeons & Dragons: Cloudy Mountain. Two Synth software developers, Michael Bengtson and Neal Reynolds, wrote the game to conform to the play of the Intellivision version.
First Release September 29, 1983
Last Release September 29, 1983
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Advanced Dungeons & Dragons: Treasure of Tarmin is a video game for the Intellivision video game console and the Mattel Aquarius computer system. In Treasure of Tarmin, the player wanders through a multi-tiered dungeon, each level consisting of an 11x11 maze and its surrounding hallway. The player begins the game with the lowest level bow, a small supply of food, an amount of arrows dependent on the selected difficulty level, and minimal "Spiritual" and "War" health. Treasure of Tarmin was the second AD&D game for the Intellivision, being created after Advanced Dungeons & Dragons: Cloudy Mountain. Two Synth software developers, Michael Bengtson and Neal Reynolds, wrote the game to conform to the play of the Intellivision version.

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