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Age Of Mythology video game
Age Of Mythology game
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Age Of Mythology

Age of Mythology is a mythology-based real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. This was followed by a second expansion pack, Age of Mythology: Tale of the Dragon, released on January 28, 2016. Players advance their tribe through four "Ages":...

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Age of Mythology is a mythology-based real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. This was followed by a second expansion pack, Age of Mythology: Tale of the Dragon, released on January 28, 2016. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. Every time a player advances to the next age, a "minor god" is selected. Civilian units—namely, the Greek villagers, Norse gatherers and dwarfs, the Egyptian laborers, and fishing boats—are used to gather resources. For example, infantry do additional damage to cavalry, cavalry do additional damage to archers, and archers do additional damage to infantry.
First Release October 30, 2002
Last Release October 30, 2002
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Age of Mythology is a mythology-based real-time strategy video game developed by Ensemble Studios and published by Microsoft Game Studios. This was followed by a second expansion pack, Age of Mythology: Tale of the Dragon, released on January 28, 2016. Players advance their tribe through four "Ages": starting in the Archaic Age, the player may upgrade to the Classical Age, the Heroic Age, and finally, the Mythic Age. Every time a player advances to the next age, a "minor god" is selected. Civilian units—namely, the Greek villagers, Norse gatherers and dwarfs, the Egyptian laborers, and fishing boats—are used to gather resources. For example, infantry do additional damage to cavalry, cavalry do additional damage to archers, and archers do additional damage to infantry.

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