ARC Squadron is a 2012 space combat video game developed and published by Psyonix Studios for iOS. It was released on the App Store on 1 November 2012. Like Psyonix's previous game, Supersonic Acrobatic Rocket-Powered Battle-Cars, ARC Squadron runs on Unreal Engine 3. Each ship has two methods of eliminating...
ARC Squadron is a 2012 space combat video game developed and published by Psyonix Studios for iOS. It was released on the App Store on 1 November 2012. Like Psyonix's previous game, Supersonic Acrobatic Rocket-Powered Battle-Cars, ARC Squadron runs on Unreal Engine 3. Each ship has two methods of eliminating enemies: "Primary Weapon" , and a "Secondary Weapon" . After each level, the player's score is totaled, he or she is rated from zero to four stars, and subsequently awarded a sum of "ARC Bucks", based upon their score and star rating. After each mission, the player returns to the "Hangar", a central hub from which ARC Bucks can be used to purchase new ships, weapons, and skins, or upgrade existing equipment. ARC Squadron was released to positive reviews. He was critical of the controls, but praised the graphics and the depth of the game, arguing that "ARC Squadron's controls hold it back from true greatness.