The objective of the game is to build, sustain, and command an army of troops to capture Gao Qiu before the Jurchen invasion in January 1127. When a player defeats an enemy army, they have the option of recruiting, imprisoning, exiling, or executing the captured enemy troops. what [he] was supposed to be doing and to whom."PC Magazine reviewed the game positively, concluding that Bandit Kings of Ancient China "is an addictive game, brought alive by a mixture of computer-driven personalities, the romance of a departed culture, a large battery of options, and the unpredictability of game play."Computer Gaming World gave the game three out of five stars in 1990, and two stars in 1993. The Amiga version received positive reviews in Amiga magazines. The game was reviewed in 1994 in Dragon #211 by Jay & Dee in the "Eye of the Monitor" column.
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