Its gameplay mixes elements of classic management games with narrative passages and branching dialogues. Bear and Breakfast was met with average to positive reviews by critics, who praised its art style, atmosphere and characters, but criticized its restricting gameplay and pacing. In Bear and Breakfast,...
Its gameplay mixes elements of classic management games with narrative passages and branching dialogues. Bear and Breakfast was met with average to positive reviews by critics, who praised its art style, atmosphere and characters, but criticized its restricting gameplay and pacing. In Bear and Breakfast, the player controls Hank, a bear who comes into possession of a dilapidated bed and breakfast which he must fix and operate in order to cater to human clients. As the game progresses, so do the demands of guests, with wealthier and more sophisticated clients requiring larger and better furnished rooms. The game consists of around a dozen areas which can be unlocked by completing quests and advancing the main story. Other mechanics employed by the game include resource management, crafting, and a card-based cooking minigame. Bear and Breakfast is the debut game of Bucharest-based studio Gummy Cat. In its review, Rock Paper Shotgun commended the game's "whimsical charm", but also described it as holding a "wealth of untapped potential", criticizing the way in which it rarely allows the player to freely explore and expand, likening this approach to a "well-intentioned but suffocating bear hug". Conversely, GameSpot felt that the main gameplay loop "has a satisfying rhythm to it and a challenging complexity" and lauded both the game's "delightful management system" and its accessibility.