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Blast Works: Build, Trade, Destroy video game
Blast Works: Build, Trade, Destroy game
50

Blast Works: Build, Trade, Destroy

Majesco and Budcat Creations released the game on June 10, 2008 in North America. The game features 3D graphics, with enemies and obstacles represented in the form of polygonal toy blocks and propellers. As the player destroys enemies, their debris fall off the screen below. Unlike the rest of Kenta...

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Majesco and Budcat Creations released the game on June 10, 2008 in North America. The game features 3D graphics, with enemies and obstacles represented in the form of polygonal toy blocks and propellers. As the player destroys enemies, their debris fall off the screen below. Unlike the rest of Kenta Cho's shooters, TUMIKI Fighters has specific levels, non-random enemy placement, and a definite ending. Added to the game is a 2-4 player cooperative mode, ship and level editors, and a "Hangar," which allows players to purchase various ship upgrades; the building itself can be defended from attackers, via the motion controls of the Wii Remote. The player also has the option of fully customizing the ship that they play as.

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Majesco and Budcat Creations released the game on June 10, 2008 in North America. The game features 3D graphics, with enemies and obstacles represented in the form of polygonal toy blocks and propellers. As the player destroys enemies, their debris fall off the screen below. Unlike the rest of Kenta Cho's shooters, TUMIKI Fighters has specific levels, non-random enemy placement, and a definite ending. Added to the game is a 2-4 player cooperative mode, ship and level editors, and a "Hangar," which allows players to purchase various ship upgrades; the building itself can be defended from attackers, via the motion controls of the Wii Remote. The player also has the option of fully customizing the ship that they play as.

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