Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda is a rhythm game developed by Brace Yourself Games and published by Nintendo. The game is a crossover of Crypt of the NecroDancer with The Legend of Zelda, combining the rhythm-based movement and fighting mechanics with elements...
Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda is a rhythm game developed by Brace Yourself Games and published by Nintendo. The game is a crossover of Crypt of the NecroDancer with The Legend of Zelda, combining the rhythm-based movement and fighting mechanics with elements reminiscent of earlier games in the Zelda franchise. Players play the majority of the game as either Link or Princess Zelda, with other characters such as NecroDancer protagonist Cadence becoming unlocked by progressing through the game or completing certain quests, each with their own unique abilities. Whenever enemies are in an area, the player is required to move and attack in time to the music using the directional buttons, with bonus multipliers and extra rewards available for maintaining the beat. Throughout the game, the player can find or purchase weapons and equipment, such as shovels for digging through dirt or torches that can reveal the contents of chests, as well as recurring Zelda items such as bows, bombs, and hook shots. Partially carrying over roguelike elements from NecroDancer, the player will lose amassed rupees and temporary items if they lose all of their health. The game features optional modes such as "fixed-beat mode", which removes the need to play to the music, and permadeath mode, which challenges players to play through the campaign without dying once. The game can also be played co-operatively with a second player on the same Switch unit with each player using one Joy-Con to move. In the Kingdom of Hyrule, a mysterious man named Octavo uses a magical lute to put Hyrule's king, as well as Link and Zelda, to sleep, before using the Triforce of Power to turn his Lute into a Golden Lute. With help from the Golden Lute, Link and Zelda use the power of the Triforce to try and send Cadence back to her own world. Cadence of Hyrule was developed by Brace Yourself Games, directed by Crypt of the NecroDancer creator Ryan Clark. It began development when Clark approached Nintendo to ask permission to use The Legend of Zelda content as DLC for the Nintendo Switch port of the game. The project was described as a new entry in the Crypt of the NecroDancer series, while also taking care to make sure it works as a Legend of Zelda game as well.