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Canabalt video game
Canabalt game
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Canabalt

As the game begins, the player character jumps from the window of an office building onto the roof of a neighbouring building. The objective of the game is to achieve the highest score, measured in meters per run. In a 2013 interview with The New Yorker, developer Adam Saltsman said he had initially...

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As the game begins, the player character jumps from the window of an office building onto the roof of a neighbouring building.
First Release October 1, 2009
Last Release March 28, 2013
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As the game begins, the player character jumps from the window of an office building onto the roof of a neighbouring building. The objective of the game is to achieve the highest score, measured in meters per run. In a 2013 interview with The New Yorker, developer Adam Saltsman said he had initially aimed for the game to be "fast, like a racing game." He also explained that the player character wears a black suit so that he would stand out from the greyscale background art. I'd forgotten about that until months after Canabalt came out. If you're looking for a simple, quick-play game, this is one to buy." TouchGen's Torbjorn Kamblad also scored it 4 out of 5, arguing that the iOS version improved on the original Flash version; "Tighter controls, and a better overview of your surroundings make the portable version a classic." TouchArcade's Eli Hodapp scored it 5 out of 5, comparing the game to Doodle Jump; "I've probably sunk more combined hours in to Doodle Jump than any other game on my iPhone, and Canabalt has the exact same appeal. He criticized the lack on online leaderboards, but concluded that "Canabalt for PSP deserves a place on your memory stick.

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