The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' landmark strategy game Dune 2 and introducing trademarks followed in the rest of the series. After Westwood Studios developed the successful Dune II, Computer Gaming World reported in 1993 that the company would not use the Dune license for Westwood's next strategy game "mostly because the programmers are tired of sand". Developed as the prequel to the original, the Red Alert series was spun off into a separate, lighthearted and comic series, while the original game and its sequels became known as the "Tiberium" series, retaining its sci-fi and serious tone. The Red Alert series was continued by the 2000 title Command & Conquer: Red Alert 2, its expansion, Yuri's Revenge and Command & Conquer: Red Alert 3 in 2008, which introduced a third "Empire of the Rising Sun" faction. It was set to be the next game in the series and was expected to be released in 2013. The Command & Conquer games belong to the real-time strategy genre, with the exception of the first person shooter Command & Conquer: Renegade.
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