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Conqueror's Blade video game
Conqueror's Blade game
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Conqueror's Blade

Conqueror's Blade is a free-to-play, massively multiplayer online real-time tactics game developed by Chinese studio Booming Games, published by Mail.ru in Russia and My.com in Europe and North America and published by Booming Games in South America, MENA , Asia and Pacific. It is set in an open world...

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Conqueror's Blade is a free-to-play, massively multiplayer online real-time tactics game developed by Chinese studio Booming Games, published by Mail.ru in Russia and My.com in Europe and North America and published by Booming Games in South America, MENA , Asia and Pacific.
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Conqueror's Blade is a free-to-play, massively multiplayer online real-time tactics game developed by Chinese studio Booming Games, published by Mail.ru in Russia and My.com in Europe and North America and published by Booming Games in South America, MENA , Asia and Pacific. It is set in an open world inspired by medieval and feudal civilizations, and centers around siege combat, commanding units in real-time, and seizing territory from other players in online battles. Conqueror's Blade features turn-based strategy and real-time tactics gameplay in online battles, similar to the Total War or Command & Conquer series. In the game you can find units like Winged Hussars, Tercio Arquebusiers, Cataphract Lancers, and other units from different Eastern and Western civilizations. There are 5 types of matched battles: Standard Battles, Territory Wars, Expeditions, Events and Ranked Battles. In Standard Battles you can find Training Camp and Field Battles where players need to capture flags and defeat enemies to reduce enemy's points and Siege Battles where attackers must capture the final flag to win and defenders must hold at least one flag at timeout. Territory Wars are available twice per week. After declaring war House members can go to the targeted fief and join the battle. Expeditions are PVE battles where a team of five players team up against formidable enemies for great rewards. Event battles are made up of Free Battles and Deathmatch. In all of these battles warlords can direct units to attack, follow, or take formation on the battlefield. Players can also form Houses with other players. This guild-like system allows players to form alliances to share resources and rewards, and team up to participate in larger battles and territory wars. Conqueror's Blade has been in development since 2013. It was originally known as War Rage and was renamed Conqueror's Blade when it was first revealed to the public at E3 2017. Conqueror's Blade is the first game developed by Booming Games, a Chinese development studio based in Hangzhou, China. Conqueror's Blade is also the first game to use the CHAOS engine, which was developed in-house at Booming Games. NetEase Thunderfire UX team has been involved in the early development process of Conqueror's Blade, providing research support for the design team and artists at different stages of development. Conqueror's Blade is free-to-play but will allow players to pay for certain in-game content. MMORPG.com said that the game showed “glorious victory, brilliantly rendered by Booming’s own CHAOS engine.” WCCFtech praised the game's tutorial and claimed the game was “easy and accessible” to new players. MMOBomb said that the siege battles were “fun as all heck.” Jeuxvideo.com gave praise to the promise of the siege battles, with Gamestar.de similarly praising to the scale of battles, comparing the game to the Total War series, Mount & Blade, and World of Warcraft. Mein-mmo.de favorably compared the scale of the game and its cinematic moments to films like Kingdom of Heaven and The Lord of the Rings trilogy.

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