Return to old school horror games
A lot of horror games today rely on jump scares and cheap gimmicks to try and scare you. Daymare: 1998 is looking more like the type of horror that makes you feel like you really shouldn't be in a specific place, but you're forced to be there, with no way out. You're forced to walk around a place that really doesn't seem safe at all to find items to progress. It's a huge throw back to older horror games, like Resident Evil when it was good.
It really looks like they've nailed the horror aspect, and they've done it without relying on cheap jump scares. Graphics seem pretty good, the sound fits well too, there's a little music when things get intense, but a lot of what you hear is just the environment and everything around you. Towards the end of the trailer you start to run into enemies that seem immune to your main weapons.
It really looks like they've nailed the horror aspect, and they've done it without relying on cheap jump scares. Graphics seem pretty good, the sound fits well too, there's a little music when things get intense, but a lot of what you hear is just the environment and everything around you. Towards the end of the trailer you start to run into enemies that seem immune to your main weapons.
undertow December 14th, 2016
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