Dead Cells is an upcoming roguelike-Metroidvania hybrid video game being developed by Motion Twin, and currently is in early access testing for Microsoft Windows, with plans to bring it to macOS and Linux in the future. The player controls a mass of cells that occupy and control the body of a deceased...
"Dead Cells is a roguelike, Castlevania-inspired action-platformer, allowing you to explore a sprawling, ever-changing castle… assuming you’re able to fight your way past its keepers. To beat the game, you’ll have to master 2D souls-like like combat with the ever-present threat of permadeath looming. No checkpoints. Kill, die, learn, repeat. RogueVania: Intense 2D action with the adrenaline pumping threat of permadeath in a castle full of cuddly creatures. Souls-like combat: Pattern-based bosses and minions, weapons and spells with unique gameplay. Roll roll roll your boat gently down the stream... Nonlinear progression: Unlock new levels with every death, take a new path. Tired of the stinking sewers? Why not take the ramparts? Exploration: Secret rooms, hidden passages, charming landscapes. A fine place for a holiday."