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Demon's Souls video game
Demon's Souls game
90.7
40.7

Demon's Souls

It was published in Japan by Sony Computer Entertainment on February 5, 2009, in North America by Atlus on October 6, 2009, and in Australia and Europe by Namco Bandai Games in June 2010. Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria,...

Rank: #300
When a player is killed during a level, they are sent to the beginning of the level with all non-boss enemies re-spawned, and the player returns in soul form with lower maximum health and the loss of all unused souls.
First Release February 5, 2009
Last Release June 25, 2010
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It was published in Japan by Sony Computer Entertainment on February 5, 2009, in North America by Atlus on October 6, 2009, and in Australia and Europe by Namco Bandai Games in June 2010. Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by a cursed fog that brings forth demons who feast on the souls of mortals. The game was praised for its dark fantasy art design, variation in combat choice and integrated online interactions. When a player is killed during a level, they are sent to the beginning of the level with all non-boss enemies re-spawned, and the player returns in soul form with lower maximum health and the loss of all unused souls. If the player manages to reach their bloodstain at the point where they were last killed, they regain their lost souls. Tendency depends on the actions of the player such as helping or killing NPCs. After finishing the game, the player may choose to continue playing from the beginning, except with a 40% increase in difficulty.

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