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Destiny 2 XP Scaling System Removed by Bungie Following Concerns from Players

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Over the past week, Destiny 2 players found out that the game includes a system that makes experience scale depending on the rate at which is acquired. Today Bungie posted an announcement addressing concern caused by this discovery.

According to the developer, XP scales upwards when playing “longer or fixed duration activities like Crucible competitive multiplayer matches and the Leviathan Raid,” while scales downwards while playing “activities that can be quickly, repeatedly chained, like grinding Public Events.”

Yet another developer and publisher who make horrible choices that gamers don't like, they lie about it and pretend there's no problem, then half heartedly fix it. I give them credit for finally admitting there's a problem and wanting to do something about it. But this is too little too late and it's really bothersome they won't admit they screwed up the first time.

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omegabuster's Avatar omegabuster November 25th, 2017
Destiny 2 game
77.6
27.6

Destiny 2

It is the sequel to 2014's Destiny and its subsequent expansions. Like the original, activities in Destiny 2 are divided among player versus environment and player versus player game types. New activities have an emphasis on exploration of the planets and interactions with non-player characters on the...

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