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Deus Ex Mankind Divided video game
Deus Ex Mankind Divided game
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Deus Ex Mankind Divided

The game is the sequel to Deus Ex: Human Revolution and the fifth installment in the Deus Ex series. It features exploration and combat in environments connected to the main hub of Prague and quests which grant experience and allow customization of the main character's abilities with Praxis Kits. Main...

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The game is the sequel to Deus Ex: Human Revolution and the fifth installment in the Deus Ex series.
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The game is the sequel to Deus Ex: Human Revolution and the fifth installment in the Deus Ex series. It features exploration and combat in environments connected to the main hub of Prague and quests which grant experience and allow customization of the main character's abilities with Praxis Kits. Main protagonist Adam Jensen, equipped with advanced new augmentations after Human Revolution, is a double agent for the hacker group Juggernaut Collective to expose the Illuminati, which is orchestrating events behind the scenes. The story explores themes of transhumanism and discrimination, using the series' recurring cyberpunk setting and conspiracy theory motif. Production of Mankind Divided began after completion of the Human Revolution expansion The Missing Link. Eidos-Montréal wanted to improve its gameplay and narrative, and address criticism from fans and reviewers of Human Revolution. A greater focus on realism and the story's darker themes resulted in a subdued color range compared to the previous game. Human Revolution composer Michael McCann returned to write the score with newcomers Sascha Dikiciyan and Ed Harrison. Mankind Divided was announced in 2015, after a lengthy promotional campaign. Criticism focused on the brevity of its campaign and the handling of its themes. Although the game initially placed highly on sales charts, it was rumored to be a commercial disappointment and it was speculated that the series would be put on hold. Deus Ex: Mankind Divided is an action role-playing game with first-person shooter and stealth mechanics. The melee takedown system offers lethal and non-lethal options, in addition to a variety of lethal and non-lethal weapons.

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