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DJ Hero video game
DJ Hero game
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DJ Hero

DJ Hero is a music video game, developed by FreeStyleGames and published by Activision as a rhythm game spin-off of the Guitar Hero franchise. To score points, the player must press buttons to activate accented beats, adjust their crossfade between the two songs, and "scratch" the turntable...

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DJ Hero was generally well received by game journalists, praising the departure from the Guitar Hero series-style of gameplay, the use of the turntable controller to simulate the motions of a DJ and how the game's difficulty curve helps the player to become skilled on it, and the game's soundtrack; several smaller issues were identified as potential improvements for a possible sequel.
First Release October 27, 2009
Last Release October 27, 2009
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DJ Hero is a music video game, developed by FreeStyleGames and published by Activision as a rhythm game spin-off of the Guitar Hero franchise. To score points, the player must press buttons to activate accented beats, adjust their crossfade between the two songs, and "scratch" the turntable on the game's custom controller in time to marks that scroll on the screen to score points and perform well for the virtual crowd. DJ Hero was generally well received by game journalists, praising the departure from the Guitar Hero series-style of gameplay, the use of the turntable controller to simulate the motions of a DJ and how the game's difficulty curve helps the player to become skilled on it, and the game's soundtrack; several smaller issues were identified as potential improvements for a possible sequel. The controller consists of a wireless deck consisting of a movable turntable that supports 3 "stream" buttons, an effects dial, a crossfader, and a "Euphoria" button; a hidden panel contains additional controller buttons to interact with the gaming console outside of the game. A portion of the controller can be detached and reattached to adapt the unit for left-handed players. Notes travel in an arc across a spinning record on screen, and the player holds down one of the 3 stream buttons to play notes; two buttons reflect the two songs used in that particular mix, and the third represents samples to add to the mix which can be adjusted with the effects dial. The player must also constantly adjust the crossfader to match onscreen symbols, which alters the relative volume of the songs as to bring one song to the forefront of the mix for a short time. Certain tracks are shown on screen as a series of up or down arrow, representing scratching sections, requiring the player to turn the turntable in the direction of the arrows while holding down the button to score points, mimicking the scratching of the record needle on vinyl albums. "Euphoria" is equivalent to Guitar Hero's Star Power, collected by successfully completing specific phrases in the song mix, called Perfect Regions, and can be released by pressing the Euphoria button, doubling the player's current multiplier as well as automatic crossfading when active. There is also a "Rewind" meter that builds through consistent successful playing, and once full, allows the player to rewind the song to fix errors in their performance. The player must continue to perform well or their performance meter will drop and the music track will cut out. DJ Shadow then proceeded to build off that to create the "wet version" with added effects that was used as the base for the gameplay's mixes. Artists Eminem and Jay-Z have also served as consultants for the game; a special edition of DJ Hero was branded with their names, and included a limited edition of the controller, a music CD of their songs, a DJ stand, and a travel case for the units. We hope that his work on the game will be a fitting tribute to his creative spirit and musical talent". Also, at least one promotional video for the game has included a screen commemorating the deceased DJ, with the message "DJ AM, 1973–2009.

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