The game begins with a barren tile and 40 new but random tiles to be placed. Both water and railroad tiles have to connect to already placed water or railroad if the tile is placed next to an existing water or railroad tile, limiting the possible orientation and adding further complexity to the game....
The game begins with a barren tile and 40 new but random tiles to be placed. Both water and railroad tiles have to connect to already placed water or railroad if the tile is placed next to an existing water or railroad tile, limiting the possible orientation and adding further complexity to the game. Points are awarded for connecting the same land uses, special quests that involve creating an area of the same land use of a certain size, for example 10 field, and closing off an area to that land use, for example closing a forest so no new forest can be attached. Additional tiles are awarded for completing quests, closing areas, and for matching every side of a tile to the same land use on the surrounding tiles. The game ends when the player runs out of tiles. A creative mode was added into the game in August 2021, allowing players to construct cities and villages with an infinite amount of tiles. Dorfromantik was developed by four German students studying at HTW Berlin .