Dragon Quest VII: Fragments of the Forgotten Past is a Japanese role-playing video game developed by Heartbeat and ArtePiazza, and published by Enix for the PlayStation in 2000. Dragon Quest VII: Fragments of the Forgotten Past is the seventh installment of the popular Dragon Quest series of role playing...
Dragon Quest VII: Fragments of the Forgotten Past is a Japanese role-playing video game developed by Heartbeat and ArtePiazza, and published by Enix for the PlayStation in 2000. Dragon Quest VII: Fragments of the Forgotten Past is the seventh installment of the popular Dragon Quest series of role playing games, and is the successor to 1995's Dragon Quest VI for the Super Famicom. The game follows the Hero and his friends as they discover secrets about the mysterious islands surrounding their home of Estard. The ability to talk with the party characters in and outside of battles was added to this game. The main flow of the game is different from the other Dragon Quest games; instead of exploring one large world, the party goes to separate continents by placing stone shards into their appropriate pedestals in Estard Fane. Once all of the missing shards are located and placed for a particular pedestal, the party is transported to the trapped location in the past. After solving whatever problems plague the location, the party then travels back to Estard, the beginning island. The Immigrant Town, similar to the one in Dragon Quest IV, lets the player recruit people from various towns. The Ranking Association allows the player to compete for the highest stats, like the Beauty Competition from Dragon Quest VI. The player can also catch monsters, although they are only displayed in the Monster Park, unlike in Dragon Quest V, where monsters fought in the party.