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F.E.A.R. video game
F.E.A.R. game
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F.E.A.R.

It was released on October 17, 2005, for Microsoft Windows, and ported by Day 1 Studios to the Xbox 360 and PlayStation 3.TimeGate Studios has released two expansion packs, F.E.A.R. The game's story revolves around a supernatural phenomenon, which F.E.A.R.—a fictional special forces team—is...

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It was released on October 17, 2005, for Microsoft Windows, and ported by Day 1 Studios to the Xbox 360 and PlayStation 3.TimeGate Studios has released two expansion packs, F.E.A.R. The game's story revolves around a supernatural phenomenon, which F.E.A.R.—a fictional special forces team—is called to contain. The DVD included a "Making of" documentary, a director's commentary, a short live-action prequel and the exclusive first episode of the promotional P.A.N.I.C.S. The protagonist's body is fully present, allowing the player to see his or her character's torso and feet while looking down. A prominent gameplay element is "reflex time", which slows down the game world while still allowing the player to aim and react at normal speeds. Unlike other games of the genre where lighter/smaller weapons tend to be useless, F.E.A.R.
First Release October 18, 2005
Last Release April 20, 2007
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It was released on October 17, 2005, for Microsoft Windows, and ported by Day 1 Studios to the Xbox 360 and PlayStation 3.TimeGate Studios has released two expansion packs, F.E.A.R. The game's story revolves around a supernatural phenomenon, which F.E.A.R.—a fictional special forces team—is called to contain. The DVD included a "Making of" documentary, a director's commentary, a short live-action prequel and the exclusive first episode of the promotional P.A.N.I.C.S. The protagonist's body is fully present, allowing the player to see his or her character's torso and feet while looking down. A prominent gameplay element is "reflex time", which slows down the game world while still allowing the player to aim and react at normal speeds. Unlike other games of the genre where lighter/smaller weapons tend to be useless, F.E.A.R.

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