Level scaling and enemy variety
Despite the overall difficulty of this game being just right, it does have some glaring issues. For one, enemies do scale in level (which is understandable since there are random encounters), which wouldn´t be a problem except for the fact that the enemy variety is quite sparse. Once you read the mid-game, you´ll pretty much have no problem fighting monsters or run of the mill enemies since they do not vary a lot. Likewise, while the levels may be equal, your enemies dont tend to have good skills/best skills which you do posses after leveling a unit that far.

Did you know you can earn WAD to promote yourself on GameSense.co and your level will increase, giving you more influence on how you change scores?