Not a walk in the park
This game does not hold your hand. It is the only entry in the series (apart from the Jagds in Final Fantasy Tactics Advance) with perma death. Meaning if one does not play carefuly some units will never come back... Likewise, the game rewards good strategizing versus sending lone units out to no man´s land, a good balanced party that attacks together is key to beating this game. The bosses are no cake walk either, they will require good tactics to beat as they are always stronger and have some devastating moves.

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