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Final Fantasy VII Remake Intergrade video game

Final Fantasy VII Remake Art Director Explains that it Isn't Just a Matter of Improving the Graphics


Final Fantasy VII Remake VFX and Art Director Shintaro Takai gives insight into the development, explaining how the team is approaching such a popular game

The most interesting thing here is how they originally designed Final Fantasy VII's graphics to look cool over being helpful and explaining things. The remake is working to use graphics as visual clues to tell you things about the enemies, like if one is fire, they'll emit fire particles. Before, enemies would just emit red particles if they thought it would look cool.

It sounds like this is really going to be more of a 2.0 version of the game, instead of a low effort graphics improvement or just high definition textures.

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ark89's Avatar ark89 April 23rd, 2018
Final Fantasy VII Remake Intergrade game
71.9
22.4

Final Fantasy VII Remake Intergrade

It is the first in a planned series of games remaking the 1997 PlayStation game Final Fantasy VII. Critics applauded how faithful the story and lore was to the original game from 1997 while expanding on it. However, reception was more mixed toward the game's linearity and the repetitive nature of its...

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