Forza Motorsport is a 2005 simulation racing video game developed by Turn 10 Studios and published by Microsoft Game Studios for the Xbox gaming system. The game is the first installment in the Forza series, a series that has continued on Microsoft's subsequent consoles, the Xbox 360, Xbox One, and Xbox Series X/S. Players compete in events around the globe using real licensed cars on a variety of real world and fictional courses. To help players acclimate to the simulation style of racing, assists such as an ideal racing line, anti-lock brakes and traction control can be used. There are 231 cars in Forza Motorsport ranging from a Honda Civic to supercars such as the Enzo Ferrari and Le Mans race prototypes such as the Audi R8. Each car can be upgraded and tuned with a large number of extras and parts. Vehicles can also be customized by the player, both visually and performance-wise. In addition to adding body parts such as hood scoops and body kits, players can add multiple layers of decals to the vehicles. This changes the way the game is played, as collisions with barriers and other cars will alter the car's handling, top speed and acceleration. More noticeably, spoilers can be knocked off cars, bumpers dangle from their supports, paint can be scraped off and windows can be smashed completely. The game contains a mix of licensed, street, point to point and original circuits. Furthermore, the game's Blue Mountains Raceway circuit is heavily comparable in track layout, characteristics and backgrounds with the Mount Panorama Circuit in Bathurst.
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