Gears of War: Judgment is a 2013 military science fiction third-person shooter video game, developed by Epic Games with additional work by People Can Fly and published by Microsoft Studios for the Xbox 360 in North America on 19 March 2013, with subsequent regions following later that month. It is the...
Gears of War: Judgment is a 2013 military science fiction third-person shooter video game, developed by Epic Games with additional work by People Can Fly and published by Microsoft Studios for the Xbox 360 in North America on 19 March 2013, with subsequent regions following later that month. It is the fourth entry of the Gears of War series. Critics cited the game's multiplayer mode, visuals and action as strengths, but criticized the single-player campaign's narrative and length, as well as the game's failure to innovate the series' gameplay. Obtaining 40 stars unlocks the separate "Aftermath" campaign, which consists of one chapter and is a follow up to the Gears of War 3 campaign. Several key multiplayer features of the series have been changed as well, including the ability to plant grenades on walls, damage boosts from active reloads, and the ability to carry both a shotgun and a rifle into combat, though this last feature was later reinstated for all standard versus multiplayer modes except Free-For-All, due to fan dissatisfaction. The reason for the hearing is Baird's unauthorized use of a lightmass missile and subsequent death penalty. With Troy in their possession, Kilo travels to the Seashore Hills to the mansion of Professor Elliot, creator of the missile in order to get the launch codes needed to fire the missile.