The game is based primarily around ghost hunting, and tells the story of Lazarus Jones, a rookie detective with the Detroit Police Department, who accidentally releases a group of imprisoned ghosts from their confinement. Jones can also shoot whilst in first-person mode, although he is unable to move. The game features two types of ammo; normal ammo for the handgun and shotgun, and "ghost energy" for the other weapons. Capturing a ghost is accomplishing by hitting it with a "Capture Grenade." If the player uses the grenade before weakening the ghost sufficiently for capture, the grenade attaches itself to the enemy for a limited time, and a health meter appears. Astral levitates rather than walks, and has no offensive capabilities. He was never found, nor was any murder weapon, and the coroner was unable to determine the cause of death of any of the victims. Jones returns to the lab, where a sentient computer explains that when he pressed the button, he shut down an array containing imprisoned ghosts, and he must now set about recapturing them.
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