Gran Turismo 3 A-Spec video game
Gran Turismo 3 A-Spec game
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Gran Turismo 3 A-Spec

During its demonstration at E3 2000 and E3 2001, the game's working title was Gran Turismo 2000. With previous titles being developed for the original PlayStation, Gran Turismo 3 marked the series' first foray into the sixth generation of video game consoles. A landmark shift to the next generation...

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During its demonstration at E3 2000 and E3 2001, the game's working title was Gran Turismo 2000.
First Release April 28, 2001
Last Release July 20, 2001
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During its demonstration at E3 2000 and E3 2001, the game's working title was Gran Turismo 2000. With previous titles being developed for the original PlayStation, Gran Turismo 3 marked the series' first foray into the sixth generation of video game consoles. A landmark shift to the next generation of consoles, it is cited as a turning point for the series and the sim racing genre as a whole. The objective of the game is to win all the provided races, championships, complete license tests and achieve 100% game completion. Every 25% of the game completed results in the player being awarded a car as a special prize. Most of these circuits are at fictional locations, but California's Laguna Seca Raceway and Côte d’Azur are not. Other changes include the omission of the ability to "race modify" or add downforce to production cars, removal of suspension damage, and the absence of torque limits for races. New to the franchise, GT3 also contained unlicensed versions of six actual Formula One cars, labelled as F686/M, F687/S, F688/S, F090/S, F094/H and F094/S that the player could win from endurance races. A racing JGTC Lamborghini Diablo was featured in the NTSC-J version , and a Porsche 911 GT3 can be found in the game code . Lamborghini would make its first official appearance in 2009's Gran Turismo for PlayStation Portable, while Porsche made its first official appearance in Gran Turismo Sport for the PlayStation 4. The game was developed by Kazunori Yamauchi, who had developed the first two games. The wheel features force feedback and was designed specifically for GT3. A demo copy of the game under the working title was issued in the PlayStation Festival 2000, allowing players to drive a Mitsubishi Lancer Evolution V in the Seattle Circuit for 120 seconds. In the United Kingdom, the game received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association , indicating sales of at least 600,000 units in the UK. In Europe, the game €64 million in 2001, adding up to at least more than $177,000,000 grossed in the United States and Europe . The game had sold over 8 million units worldwide by March 2002, and over 11 million by March 2003. As of April 30, 2008, the game has shipped 1.89 million units in Japan, 7.14 million in North America, 5.85 million in Europe, and 10,000 in Southeast Asia, for a total of 14.89 million copies.

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