Grandia Xtreme is a role-playing video game developed by Game Arts and published by Enix for the Playstation 2 video game console. Grandia Xtreme plays very similarly to the rest of the games in the Grandia series, which all resemble a traditional role-playing video game with somewhat random battles...
Grandia Xtreme is a role-playing video game developed by Game Arts and published by Enix for the Playstation 2 video game console. Grandia Xtreme plays very similarly to the rest of the games in the Grandia series, which all resemble a traditional role-playing video game with somewhat random battles that occur within dungeons or during scripted situations. Instead of saving the progress using the recurrent rainbow-colored save points, a few "Geo Gates" are to be located, which transport the player back to the city - the only place with a save point in the armory. At the beginning of the game, the three races have co-existed in an uneasy alliance for several years, but a natural disaster known as the "Elemental Disorder" occurs and threatens them. He has trained himself to use a sword after his father's death, but has not developed a proper work ethic. The game, later retitled Grandia Xtreme, was to be published by Enix as they had just invested capital in Game Arts for a total of ¥99.2 million, or 15% of the company. The game was the first title Game Arts developed exclusively for the Playstation 2. While previous installments in the series were traditional role-playing video games, the developers took the new title in a different direction and designed it more as an action role-playing game or dungeon crawler to make it more accessible to casual gamers. They nevertheless kept and enhanced mainstays such as the combat and magic systems, as well as the "enchantment" aspect of the story.