Half-Life Gets a New Patch; Here’s What it Fixed
It might not seem like it, but it’s been almost twenty years since Valve redefined the FPS genre with Half-Life in November 1998. Fans might be forgiven for thinking that the studio has forgotten about the franchise, but a new patch released this week reveals that this isn’t the case.
Changes in this update are:
Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
Fixed crash when setting custom decalsRead More @ gamerant.com