Human: Fall Flat is a puzzle-platform game developed by Tomas Sakalauskas and published by Curve Digital. The game has sold more than 40 million copies as of March 2023, making it one of the best selling video games of all-time. Human: Fall Flat is a physics puzzle game where players play a customizable...
Human: Fall Flat is a puzzle-platform game developed by Tomas Sakalauskas and published by Curve Digital. The game has sold more than 40 million copies as of March 2023, making it one of the best selling video games of all-time. Human: Fall Flat is a physics puzzle game where players play a customizable human, referred to in-game as Bob. Although Bob's standard appearance is a featureless, minimalist all-white human with a baseball cap, players are able to customize him to their liking, painting his body in a different array of colors and dressing him in a variety of costumes. The game is open-ended. Various remotes hidden in the game give players clues to learn the gameplay and ultimately solve the puzzles. Human: Fall Flat was developed by Tomas Sakalauskas. Initially Sakalauskas concentrated on making mobile games although he ran out of money partway through; this, combined with him questioning the ethics of the freemium model of most mobile games, led him instead to turn development towards a PC game. Although Sakalauskas eventually realized that the game would work better with traditional control and transitioned away from the device. Sakalauskas set out to make the game in the vein of a puzzle game similar to Limbo or Portal, however, when playtesting the game with his son Sakalauskas noted that "he did everything possible not to solve puzzles", instead just having fun with the physics engine. Zack Furniss of Destructoid enjoyed the replayability of the puzzles and praised the multiple solutions each puzzle provided. By February 2018, more than 2 million copies of the game had been sold across all platforms. According to Curve, the sales of the game were boosted with the addition of online multiplayer in late 2017; by early January 2018, the game had broken over 1 million units sold on the Windows version, but within a month, had seen an additional 700,000 sales.