Read More @ techraptor.nettechraptor.netI have never backed a crowdfunding campaign. Not Kickstarter, Fig, Indiegogo or whatever other "service turned verb" exists in my life. When the demo for Indivisible launched in 2015, I played it and came very close to breaking that streak. While it didn’t end up happening, I was more interested in this than for any other game that hit those services. The blend of RPG and fighting mechanics felt solid to me, and I really wanted to see more. Now that the game is upon us, I got a chance to check if my hopes held up.