It is the sequel to Machines at War and the predecessor of Machines at War 3. To build a base and open production of military units, constant mining of ore and production of energy are crucial. The climate of the region affects only the visual appearance of the map. The landscape type of the game map...
It is the sequel to Machines at War and the predecessor of Machines at War 3. To build a base and open production of military units, constant mining of ore and production of energy are crucial. The climate of the region affects only the visual appearance of the map. The landscape type of the game map determines which bases and units can be built, which strategies may be applied and which kinds of mineral ore resource may be found, in turn determining which Mega units may be built later in the game. The six different land units are produced in the Land Factory production facility. The three different amphibious units can be produced in both the Land Factory and the Sea Factory and travel on land and sea.