Monster Hunter Tri " in Japan) is the third console installment in the Monster Hunter franchise, developed by Capcom and released for the Wii in Japan on August 1, 2009. An enhanced port called Monster Hunter 3 G in Japan and Monster Hunter 3 Ultimate in other territories was released for the Nintendo 3DS in Japan in December 2011 and in North America and Europe in March 2013. The player does this by completing free hunts on the island, where they collect materials and slay or capture monsters which are converted into resources that can be used to improve the village, and by completing time-limited quests for the Guild, typically slaying or capturing a monster in a specific region, for in-game money and material resources that can be used to improve their equipment that allows them to take on more difficult monsters. Each weapon type has a unique style of play when used in the field; sword users need to build up consecutive attacks to increase a combo meter to inflict larger damage on their foes but must keep an eye on their blade's sharpness, while bowmen can perform weak but fast ranged attacks including applying special coatings to their arrows to inflict debuffs on enemies. To progress in the game, the player is typically required to collect parts of the larger monsters that they are assigned to kill, and using those to forge or upgrade weapons and armor. In the field, the player has a health and stamina meter, as well as an item pouch with limited space where resources like healing potions, bombs, and materials picked up in the field are stored.
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