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Mortal Kombat: Special Forces video game
Mortal Kombat: Special Forces game
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Mortal Kombat: Special Forces

Mortal Kombat: Special Forces is a 3D action game developed and released by Midway Games for the PlayStation in 2000. The story of the game involves Kano freeing his gang, the Black Dragon from a maximum security prison and Jax, seeking revenge for the slaughter of his Special Forces comrades at the...

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Mortal Kombat: Special Forces is a 3D action game developed and released by Midway Games for the PlayStation in 2000. The story of the game involves Kano freeing his gang, the Black Dragon from a maximum security prison and Jax, seeking revenge for the slaughter of his Special Forces comrades at the hands of the Black Dragon, undertakes a mission to stop them from retrieving an artifact of great power, the Eye of Chitian. This was the second Mortal Kombat game developed by Midway that was more of a platformer than a fighting game, after having tested the waters with Mortal Kombat Mythologies: Sub-Zero in 1997. Although Special Forces was only released on the PlayStation, it was also supposed to be released both on the Nintendo 64 and Sega Dreamcast, as evidenced by an IGN interview with John Tobias. Many of Midway Games staff, including Tobias, left the company in 2000 for various reasons while the game was still in production.
First Release June 30, 2000
Last Release September 29, 2000
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Mortal Kombat: Special Forces is a 3D action game developed and released by Midway Games for the PlayStation in 2000. The story of the game involves Kano freeing his gang, the Black Dragon from a maximum security prison and Jax, seeking revenge for the slaughter of his Special Forces comrades at the hands of the Black Dragon, undertakes a mission to stop them from retrieving an artifact of great power, the Eye of Chitian. This was the second Mortal Kombat game developed by Midway that was more of a platformer than a fighting game, after having tested the waters with Mortal Kombat Mythologies: Sub-Zero in 1997. Although Special Forces was only released on the PlayStation, it was also supposed to be released both on the Nintendo 64 and Sega Dreamcast, as evidenced by an IGN interview with John Tobias. Many of Midway Games staff, including Tobias, left the company in 2000 for various reasons while the game was still in production.

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