Mount & Blade 2 now features Global Illumination, Compute Shader Skinning & Particle Shading
Taleworlds Entertainment has announced some technical new details about Mount & Blade 2.On the other hand, by using Particle Shading the team has reduced the high GPU cost of the desert-like scenes and eliminated the sharp shadows on the particle quads, resulting in better performance than before.
This is really cool, Global Illumination makes everything look a lot more realistic, because it's better emulating how light works in real life. It should make a big difference in how the game looks. And it's neat they've released a tool that'll let modders add Global Illumination to their game too.
MrCoughing March 12th, 2018
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