My Time at Portia is a video game developed by Chinese studio Pathea Games and published by Team17 for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One in 2019. The goal of the game is to expand the city of Portia and become the best builder. The player must gather resources and combine them in recipes to create items. Miranda Sanchez of IGN gave the game 8 out of 10, calling its core gameplay fun, but saying that each of its parts was lacking in some way, and that the game had "annoying audio bugs". Alex Fuller of RPGamer rated it 3.5 out of 5, calling the game "charming" and "a lovely place to spend time in", but also saying that it was too long, criticizing how "players have to wait for NPCs to decide to do something". Rich Meister of Destructoid rated the game 5.5/10, saying that while the world was "bright and full of charm", "waiting around for things to happen can get old pretty fast", and calling the game's mining "painfully dull". Philippa Warr of PC Gamer gave the game a 63 out of 100 and criticized the game's pacing, stating, "By being so slow, My Time At Portia both repels and appeals. That type of thing can be a place of respite for the right player or the right mood." Ginny Woo of GameSpot rated the game 6 out of 10 and praised its tranquil environment, pleasing aesthetics, and well-designed crafting system while lamenting the lack of meaning in several mechanics, the lack of payoff in the narrative's premise, and the conflicting day-night cycle pacing. Zoe Delahunty-Light of GamesRadar+ lauded the convincing NPCs, varied seasonal events, and sense of progression while taking issue with the loading times and lack of voice acting in cutscenes. Chris Scullion of Nintendo Life recommended the game after a patch was issued in order to fix its lengthy loading times. However in March 2021, Pathea Games announced that they have not received a local rating certification to publish the game online, so it seems like early access would be potentially delayed until after May 2021.
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