Natural Doctrine video game
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Atsushi Ikariya, responsible for character designs for Fate/Zero, will also be designing the characters for Natural Doctrine alongside ufotable. The player can also speed up the actions of enemies. Units in combat against one another form encampments, where units are able to return to camp at the end of the turn as long as the encampment isn't destroyed. The field is wide and arranged within grid limits.
First Release April 3, 2014
Last Release October 3, 2014

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Atsushi Ikariya, responsible for character designs for Fate/Zero, will also be designing the characters for Natural Doctrine alongside ufotable. The player can also speed up the actions of enemies. Units in combat against one another form encampments, where units are able to return to camp at the end of the turn as long as the encampment isn't destroyed. The field is wide and arranged within grid limits.

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