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Nickelodeon All-Star Brawl video game
Nickelodeon All-Star Brawl game
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Nickelodeon All-Star Brawl

Nickelodeon All-Star Brawl is a crossover fighting game developed by Ludosity and Fair Play Labs and published by GameMill Entertainment. It is the first console game in the long-running Nickelodeon Super Brawl series of browser games and mobile games. Characters have three different types of attacks:...

Rank: #584
It is the first console game in the long-running Nickelodeon Super Brawl series of browser games and mobile games.
First Release October 5, 2021
Last Release October 5, 2021
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Nickelodeon All-Star Brawl is a crossover fighting game developed by Ludosity and Fair Play Labs and published by GameMill Entertainment. It is the first console game in the long-running Nickelodeon Super Brawl series of browser games and mobile games. Characters have three different types of attacks: light attacks, which are weak but quick and can be used to perform combos; strong attacks, which are slower but do more damage and knock opponents back further; and special attacks, the properties of which vary by character. Unique to the game is the "strafe" function, where players can hold a button to prevent their character from turning around while moving in different directions; this can be used to continue attacking an opponent while actively retreating from them. As characters take damage, the amount of knockback caused by opponents' attacks will increase, making them easier to knock off the stage. The game supports local and online multiplayer for up to four players, with the game's online functionality utilizing rollback netcode on supported platforms. The game also features a single-player arcade mode and a "Sports" mode, based on the "Slap Ball" game type from the developer's previous fighting game Slap City. Each character also has their own stage based on their series of origin. Following the success of Swedish independent studio Ludosity's fighting game Slap City, Nickelodeon approached the game's developers and laid out their plans for a platform fighter. The game was designed with competitive play in mind from its inception, with Ludosity seeking to simplify the controls for newer players without sacrificing the gameplay depth sought by competitive players. It is the first console game in the long-running Nickelodeon Super Brawl series, with previous entries having been online browser games and mobile games. Like Nickelodeon Kart Racers and Nickelodeon Kart Racers 2: Grand Prix, the previous two Nickelodeon games published by GameMill Entertainment, Nickelodeon All-Star Brawl does not feature voice acting for any of the playable characters.

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