Pizza Tower video game
Pizza Tower game
50

Pizza Tower

At the end of each level, the player activates an escape sequence in which they must return to the beginning of the level while timed. Unlike most other platform games, the player does not have health or lives in regular gameplay, and there are no traditional game difficulty levels; rather, for most...

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At the end of each level, the player activates an escape sequence in which they must return to the beginning of the level while timed.
First Release January 26, 2023
Last Release January 26, 2023
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At the end of each level, the player activates an escape sequence in which they must return to the beginning of the level while timed. Unlike most other platform games, the player does not have health or lives in regular gameplay, and there are no traditional game difficulty levels; rather, for most levels, difficulty is wholly up to which objectives the player chooses to pursue. Pizza Tower's design takes heavy inspiration from entertainment during the 1990s, especially the fourth generation of video game consoles. Gameplay places emphasis on Peppino's fast movement and ability to do parkour-like maneuvers, which the player must use to complete levels quickly. The tower has five floors, each of which contains four levels and a boss . Each level has a secret treasure, locked behind a door that can only be opened by the janitor Gerome, who the player must collect and bring to the door. Most levels also feature three hidden secret rooms, short challenges which give the player additional points and add to the level's completion. To defeat enemies, Peppino can Body Slam from above or perform a Grab Dash to hold the enemy and throw them as a projectile. Include Knight, allowing the player to damage on contact and slide on slopes; Pepper Pizza, providing invincibility; and Shotgun, adding ranged attacks and the ability to break certain blocks. The combo is timed and ends within approximately 7 seconds; to maintain the combo, the player must defeat more enemies or pick up collectibles to increase their score, which pushes the timer back. The only levels where this does not apply are boss battles, where Peppino has a health bar and can be killed. At the end of each level is a Pillar John, which the player must destroy. When he is destroyed, the "It's Pizza Time!" phase starts, in which the player must return to the level's entrance to escape before a timer runs out. Should the timer run out, Pizzaface will arrive to chase the player through the stage, killing them on contact and forcing the player out of the level.

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