Planet Coaster Summer Update 1.3 Is Now Live
Some new features have made their way into the game. The Display Sequencer is a piece of scenery that allows you to link triggered objects (such as fireworks and animatronics) with certain events or periods of time. As an example, you could have a fireworks show go off at the same time every day (just like many real-world theme parks).
New Features
Display Sequencer - a powerful new tool for creating awesome experiences. The Display Sequencer allows you to trigger objects just like coasters and rides do
Fireworks - a new type of triggerable object!
Video Billboards - a new type of triggerable object for custom content
Triggers for Rides - displays now work with ride
Display Cameras - a new way to view displays
Display Speakers - extend the range of your Display Sequencer's audio
Painted Wooden Coasters - White Woody's are now available!
Custom Biomes - create your dream landscape
Paint Mode for Terrain sculpting - 3 ways to paint while sculpting terrain
Multiple Pass Stations
User Sound Effects
No Clip Camera toggle - allows your camera to move through terrain
Ride/Coaster Bug Fixes
Fixed an issue where the chain lift could overlap the track on the Black Falcon coaster
Fixed an issue where the wheels were clipping on the Monster coaster
Fixed an issue where guests would clip through the Pioneer seats
Fixed an issue where guests were clipping through their seats on the Kick-Flip
The speed of the Monster coaster's chainlift is now correctly represented in the UI
Highlighting now changes when on coaster pieces with no money
Track supports can now be disabled for the Chopper's Creek
Fixed an issue where there was no catwalk available for pieces on the Launched Torque coaster
Adjusted the teacups door which clipped through guests
Fixed an issue where the Sprint 500 coaster was not using the correct block sections
Custom colours should no longer reset on the Chopper's Creek and Speed rides
Station supports now properly appear in the blueprint preview image
Fixed an issue where selecting a track piece produced no sound
Adjusted the camera so players cannot push the camera too far out of the playable area
Fixed an issue where the Flying Stingray coaster clipped through the station
Fixed an issue where the cabin positions of the ZoZo ride would reverse
Fixed an issue where incomplete and block section rides would not continue testing after loading
Fixed an issue where the cinematic camera would go through the roof of the Bumpin Derby ride
Updated the Choppers Creek ride to have supports at all heights
Steel Hydra tires now rotate correctly
Fixed an issue where the Steel Hydra chain lift had an incorrect ladder
Fixed an issue where the Sprint 500 wheels were floating
A ride's floor will no longer disappear if the ride is raised with a building piece selected
Boomerang coasters can now correctly have their supports disabled
Supports for Boomerang coasters would not appear in the blueprint preview screen
Go Karts can be properly researched for parks made prior to update 1.2.1
Go Kart chicanes will now correctly highlight
Go Kart track pieces can now correctly have their supports disabled
Fixed an issue where autocomplete would be enabled for certain parts of the Go Kart track
Already placed Go Kart track pieces can now be banked
Fixed an issue where the cinematic camera on the Go Karts went through the floor
Added custom colours for the Malice Unchained coaster car
Removed unintended custom colours from the Iron Fury Hybrid coaster car
Fixed an issue where the Sprint 500 block sections were floating
Go Kart chicanes can now properly have their supports disabled
Fixed an issue with Go Kart chicanes losing their highlighting
Updated the lap bars on the Hyperspin to be animated
Fixed an issue where changing load rules would stop a ride from functioning correctly
Fixed some sequences on the Pathos III ride which would cause music to restart
and more...
canya June 28th, 2017
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