PlayerUnknown’s Battlegrounds – First patch changes map selection ratio, reduces latency issues
Bluehole Studio has released the first patch for PlayerUnknown’s Battlegrounds. Moreover, this patch fixes the issue where players could die unexpectedly from fall damage, as well as the issue where bullets couldn’t penetrate particular fences from both sides.
PlayerUnknown’s Battlegrounds PC Patch #1 Release Notes:
World
Changed the map selection ratio to be equal for Erangel and Miramar.
Replays
Adjusted replay system so that players can only view game replays from 3 minutes after death.
This is to prevent sharing opponent’s positions to surviving teammates immediately after death.
Bug Fixes
Fixed the issue where some buildings and objects were not marked on the Miramar world map.
Reduced occurrences of the issue where replays occasionally crashed back to the lobby screen.
On restarting a replay, it will continue where last viewed.
Fixed the issue where the beginning of the Death Cam and replay was missing.
Fixed the issue where players couldn’t earn BP.
We will update with a compensation plan soon.
Fixed the issue where players could die unexpectedly from fall damage.
Fixed the issue where bullets couldn’t penetrate particular fences from both sides.
xEEM December 28th, 2017
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