PREY will share gameplay similarities with Dishonored 2, will encourage players to explore and make decisions
It’s doing some things that are different and cool and unique, but at its core it’s still immersive, first-person, systems-based, non-scripted stuff that encourages player exploration and making choices,” explained Hines. “And that all ties in – I think very well – with what we feel like our identity is at Bethesda.”

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