Quest 64, released as Holy Magic Century in Europe, Australia and New Zealand and as Eltale Monsters in Japan, is a single-player role-playing video game developed by Imagineer and published by THQ. After Quest 64's moderate financial success, a sequel was in consideration by the developer Imagineer. However, only the sequel's story was revealed before it was ultimately cancelled. Brian sets off to find his father who has left the monastery of the mages—the player learns later that his father is looking for a thief who has stolen the "Eletale Book". The game differs from most other RPGs in that the experience system is not based upon a traditional "level-up" model. Every item is either found in a treasure chest, given to the player character free of charge, or dropped by a monster, if the character doesn't have one already. Because North American and PAL releases of the game were considered too short and easy, Imagineer added new events and tightened some of the repetitive gameplay for the game's Japanese localization.
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