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Red Faction video game
Red Faction game
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Red Faction

Originating in 2001, the Red Faction games have spanned Microsoft Windows, macOS and consoles, including the PlayStation 2, GameCube, Xbox, PlayStation 3 and Xbox 360. Original developers Volition have retained the rights to the series since 2020, with no updates provided on whether a future fifth game...

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Original developers Volition have retained the rights to the series since 2020, with no updates provided on whether a future fifth game is in the works or may be so in the future.
10/10 Steam game with the best destruction since Red Faction gets DLCSaints Row and Red Faction IPs Will 'Live On,' Says Deep SilverSaints Row & Red Faction IPs Will Be Kept Alive Despite Volition's ClosureEmbracer closes Volition developer of Freespace, Red Faction, Saints Row

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Originating in 2001, the Red Faction games have spanned Microsoft Windows, macOS and consoles, including the PlayStation 2, GameCube, Xbox, PlayStation 3 and Xbox 360. Original developers Volition have retained the rights to the series since 2020, with no updates provided on whether a future fifth game is in the works or may be so in the future. The series is known for the struggle of the working people of Mars fighting for independence from off world oppressors. Such as, the foreign corporations that extract their resources/wealth from the planet, the Ultor Corporation and the collective world government of Earth, the EDF . The second and fourth games differ in story to the aforementioned games, with two being set on Earth fighting a despot with the fourth primarily fighting an alien species as opposed to a human faction. The series has had three unique styles of gameplay. The first is a traditional first-person shooter element which was used by the first two games in the series, while the second is a third-person style of open world gameplay which was used in Red Faction: Guerrilla, and a third-person style of corridor shooter used in Red Faction: Armageddon. This was enhanced in Red Faction: Guerrilla when it was applied to every building in the game making the game's entire environment destructible. The first two games were traditional first-person shooters with unique environmental destruction features that were praised in both games. While the first two games did not re-invent the first-person shooter genre, their Geo-Mod Engine and rebellious story made both games a new step for the genre. Rather than the traditional first-person shooter style of the first two games, both Guerrilla and Armageddon utilize a third-person style of gameplay. Guerrilla takes place in an open world environment on the planet of Mars allowing players to freely roam across the environment. Weapons are mainly purchased using salvage, the main currency of the game, with the exception of the remote charges and assault rifle, both of which are given to the player by default at the start of the game. Players go around completing missions for the Red Faction and perform guerrilla actions to liberate various sectors of Mars from the control of the Earth Defense Force. In each game for the series, an engine called Geo-Mod, short for "Geometry Modification" technology, is present in some form.

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