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Rogue Legacy video game
Rogue Legacy game
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Rogue Legacy

Players can also use their sword to slash platforms to make them extend. Whenever a character dies as a result of losing all of their Hit Points , control will transfer over to one of three randomly generated heirs which the player may choose between, though this number may be increased to six with...

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Players can also use their sword to slash platforms to make them extend.
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Players can also use their sword to slash platforms to make them extend. Whenever a character dies as a result of losing all of their Hit Points , control will transfer over to one of three randomly generated heirs which the player may choose between, though this number may be increased to six with a later upgrade. Each descendant carries their unique characteristics and abilities, including such genetic peculiarities as color-blindness , ADHD and dwarfism . Gold found while exploring the castle can be used to improve the character's equipment and abilities, which are passed on to that character's heirs. There are also various fairy chests hidden in special rooms throughout the castle, most of which require the player to complete an objective, such as taking no damage in the room, in order to be opened. Spending gold on the manor, which appears after a new heir is chosen, can increase stats, such as health and mana, and unlock and upgrade new classes that may be carried by one of the heirs. Include mages, which can use more advanced spells, warriors, who have higher strength, and assassins, who can use various stealth techniques and have an increased likelihood of having a critical hit. Gold can unlock the blacksmith, the enchantress and the architect, who each provide their own services. The blacksmith can use blueprints found in the castle to create new armor and equipment for the player, improving their stats. Finally, the architect can lock down the design of a previously encountered castle in exchange for a percentage of any gold found. Any unspent gold must be paid to Charon in order to enter the castle, though upgrades can reduce the amount required to pay. The game features a progressing "New Game +" feature, in which every completion of the game along a specific line of descendants increases the difficulty while also increasing the rewards offered by enemies and chests. After the second completion, the format for the name is "New Game +n" where n is the number of playthroughs since the first . Furthermore, the player cannot normally increase in power beyond a certain point, though small increases to various stats beyond this soft-cap are possible through the "Fairy Chests" system. A number of secret bosses exist, all of which are remixed versions of each of the ordinary bosses. Upon defeating all of the secret ordinary bosses, one may challenge the secret version of the final boss in order to unlock the secret "Traitor" class, based on the first form of the final boss. The game was developed by Cellar Door Games, a Toronto-based developer consisting of brothers Kenny and Teddy Lee. Teddy compares the design to games like Spelunky and The Binding of Isaac, noting that their goal was to make the game relatively forgiving and accessible, while also allowing permanent progression.

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