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RWBY: Arrowfell video game
RWBY: Arrowfell game
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RWBY: Arrowfell

Oum died in 2015, during production of the third season for the series. Despite the creator's death, the remaining crew members confirmed their intention to continue the series. The ninth volume is currently in production, and will begin airing in early 2023. The first three volumes of RWBY earned acclaim,...

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Oum died in 2015, during production of the third season for the series.
First Release November 15, 2022
Last Release November 15, 2022
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Oum died in 2015, during production of the third season for the series. Despite the creator's death, the remaining crew members confirmed their intention to continue the series. The ninth volume is currently in production, and will begin airing in early 2023. The first three volumes of RWBY earned acclaim, with praise going towards its animation and soundtrack; it became an instant viral hit after the airing of its pilot. Japan, and has spawned several spin-off media, such as the video game RWBY: Grimm Eclipse and the animated series RWBY Chibi in 2016. My vision for the show was to present a two-dimensional, toon-shaded look, but with all of the depth and complexity of a 3D-animated production. I wanted to be able to move the cameras and characters freely while still capturing the essence of the flat, line-drawn look of traditional anime. Towards the end of his work on the 10th season of Rooster Teeth's Red vs. Blue, he developed the color-coding approach to character names and design as a hook for the series. Burns, worried for the production schedule, told Oum "If you finish Season 10, then you can do whatever you want." Production on RWBY began as intended, with the first trailer being finished within two weeks and premiering after the credits of the Red vs. Each character has an associated color, and it is the first letters of the main character's colors, red, white, black, and yellow, that give the series its name. Regarding the design, Oum wanted to "present a two-dimensional, toon-shaded look, but with all of the depth and complexity of a 3D-animated production".

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