Samba de Amigo is a rhythm game originally developed by Sonic Team and released in December 1999 by Sega in arcades, 2000 for the Dreamcast video game console, and developed by Gearbox Software and Escalation Studios in 2008 for the Wii. The music in Samba de Amigo is made of primarily popular Latin...
Samba de Amigo is a rhythm game originally developed by Sonic Team and released in December 1999 by Sega in arcades, 2000 for the Dreamcast video game console, and developed by Gearbox Software and Escalation Studios in 2008 for the Wii. The music in Samba de Amigo is made of primarily popular Latin music songs rather than common or traditional samba. As a song plays, the player, guided by on-screen graphics, must shake the maracas at high, middle, or low heights with the beat of the music, or occasionally must strike poses with the maracas held in various positions. In the primary game mode, each player has six spots arranged in a circle on the screen: two red meaning 'shake high,' two yellow meaning 'shake middle,' and two green meaning 'shake low.' Blue dots will appear in the center of this circle and move towards the spots; as soon as the blue dot touches a spot, the player must shake a maraca at that location. In the original arcade game, the player is given two or three stages to play through, depending on how the options are set. Original mode is the same game, except that instead of being limited to three songs in each stage, the player gets to choose from any song in the game that has been unlocked.