Second Life video game
Rank: #1534
Second Life is an online virtual world, developed by Linden Lab, based in San Francisco, and launched on June 23, 2003. Second Life also has its own virtual currency, the Linden Dollar, which is exchangeable with real world currency.Second Life is intended for people aged 16 and over, with the exception of 13–15-year-old users restricted to the Second Life region of a sponsoring institution recorded is 88,200 in the 1st qtr. After four months Rosedale abruptly stepped down from the Interim CEO position. Likewise, unlike a traditional talker[vague], Second Life contains an extensive world that can be explored and interacted with, and it can be used purely as a creative tool set if the user so chooses. Second Life used to offer two main grids: one for adults and one for teens.

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Second Life is an online virtual world, developed by Linden Lab, based in San Francisco, and launched on June 23, 2003. Second Life also has its own virtual currency, the Linden Dollar, which is exchangeable with real world currency.Second Life is intended for people aged 16 and over, with the exception of 13–15-year-old users restricted to the Second Life region of a sponsoring institution recorded is 88,200 in the 1st qtr. After four months Rosedale abruptly stepped down from the Interim CEO position. Likewise, unlike a traditional talker[vague], Second Life contains an extensive world that can be explored and interacted with, and it can be used purely as a creative tool set if the user so chooses. Second Life used to offer two main grids: one for adults and one for teens.

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