Second Life is an online virtual world, developed by Linden Lab, based in San Francisco, and launched on June 23, 2003. Second Life also has its own virtual currency, the Linden Dollar, which is exchangeable with real world currency.Second Life is intended for people aged 16 and over, with the exception of 13–15-year-old users restricted to the Second Life region of a sponsoring institution recorded is 88,200 in the 1st qtr. After four months Rosedale abruptly stepped down from the Interim CEO position. Likewise, unlike a traditional talker[vague], Second Life contains an extensive world that can be explored and interacted with, and it can be used purely as a creative tool set if the user so chooses. Second Life used to offer two main grids: one for adults and one for teens.
Video game information for Second Life, including publisher, developer, localizers, and more. Information is maintained by the community and may be incomplete, but you can help complete this video game information for Second Life by filling it out or improving it. You'll earn WAD to promote yourself on GameSense.co as well as experience to increase your effect on changing video game scores with your post reactions and video game ratings.
Games are recommended based on tags gamers and members add to games.