Battle System
A shot from the first battle. Skies has a turn-based battle system where the characters move by themselves and attack their enemies from either close range or from afar.
The camera can also be rotated 360 degrees around the character when it's the players turn. Which is a convenient feature since some enemies in later dungeons are so large that characters are obscured by them if the camera is at a certain angle.
The camera can also be rotated 360 degrees around the character when it's the players turn. Which is a convenient feature since some enemies in later dungeons are so large that characters are obscured by them if the camera is at a certain angle.
Chronoslantern February 20th, 2017
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