The setting of the game revolves around the "Skull Heart", an artifact which grants wishes for women. When the game was ported to PlayStation 4 and PC in 2015, it was renamed to Skullgirls 2nd Encore. Following the dissolution of Lab Zero Games, several former members founded another independent game...
The setting of the game revolves around the "Skull Heart", an artifact which grants wishes for women. When the game was ported to PlayStation 4 and PC in 2015, it was renamed to Skullgirls 2nd Encore. Following the dissolution of Lab Zero Games, several former members founded another independent game studio, Future Club, which collaborated with Hidden Variable Studios on future content for 2nd Encore. The engine and playstyle for Skullgirls were intentionally modeled after Marvel vs. When the game detects a looping combo through monitoring the players' attacks, the other player can break free of the infinite by hitting any button. In addition, Skullgirls offers protection against "unblockable attacks", which occur when a player, for example, uses a low-hitting move and a high-hitting assist attack at the same time, making it nearly impossible for the opponent to block. A new local game mode called "Typing of the Skullgirls", a mode inspired by games like The Typing of the Dead, was also added. The mobile version of Skullgirls incorporates RPG-like progression, customization, and deck-building mechanics. Skullgirls takes place in the fictional Canopy Kingdom, a country reminiscent of 1940s post-war America, which is ruled by the Renoir royal family and plagued by the Medici mafia. A large part of the kingdom follows the religion of the Trinity, a trio of extraterrestrial goddesses consisting of Venus, Aeon, and their mysterious Mother. Numerous individuals and organizations seek to obtain the Skull Heart, a sentient artifact with reality-warping powers created by the Trinity. The Skullgirl and Skull Heart are devices used by the Trinity to wreak havoc on the world.